Once the necessary software is installed one can access the sources tab wheredetected tuners will be displayed. If an EPG subscription service is used, thedata will be automatically populated; however, if OTA EPG data is acquired, theuser will need to follow specific instructions in order to get it to work. After installation, DVBLink offers a fairly standardinterface for watching and recording TV. This includes the TV guide interface(h) as well as a method to schedule one or multiple recordings (i). Please notethat the screenshots below captured schedule data from the OTA source, ratherthan Schedules Direct. Thus the content is somewhat more sparse than the otherapplications shown.
TVHeadEnd is a TV recording and streaming server thatfunctions in Linux, FreeBSD, and Android operating systems. It supports a widevariety of devices (via. the V4L library) including DTV cards (DVB-S, DVB-S2,DVB-C, DVB-T, ATSC, ISDB-T, IPTV, and SAT>IP), network tuners, and analog videocapture cards. You can also use IPTV devices. Unlike the aforementionedprojects, TVHeadEnd is open source with development and distribution on theTVHeadEnd GitHub Page. It can becompiled from source, or installed using the packages available for severaldistributions. For the purposes of this review, we used TVHeadEnd 4.1 (from gitcommit g55fec0f). TVHeadEnd uses a web-based interface for setup, recording, andplayback. After the software is installed, the web interfaces is at :9981. Starting with version 4.1,TVHeadEnd features a guided setup procedure which we found significantly reducedthe complexity of setting up the software. The guide will let you set up anadministrator account, a user account, pick languages, configure your tuners,scan for channels, and map services. Much other TV tuner packages, TVHeadEnd canaccept guide data from online sources or scrape it from broadcast EIT data.Screenshots of the installation and configuration procedure are shown below:
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The Video Disk Recorder (VDR) is an open source PVR solution. It was firstreleased in 2002 and was under active development until 2015. The software ispackaged with most Linux distributions; however, on our Ubuntu test system wewere unable to get it to run. The lack of documentation makes this projectparticularly frustrating. The software allegedly supports EPG data from bothsubscriptions and OTA sources, support for multiple tuner cards, and timedrecordings. However, we were unable to verify these claims. Playback appears tobe limited to the primary recording device.
MythTV has long been a strong contender in the Linuxmedia center market. It can use all V4L devices and several network tuners, likethe HDHomeRun. One member of our team has used MythTV to record and watch OTAbroadcasts since 2007. Due to its maturity, MythTV is one of the most featurecomplete solutions on the market. It supports multiple tuners (with some supportfor CableCards), intelligent scheduling with conflict resolution, videotranscoding, commercial flagging, and streaming playback on multiple devices.For the purposes of this review, we installed MythTV 0.28. Since our initialreview, MythTV 0.28.1 was released. Because most Linux distributions packageMythTV by default, installation is fairly trivial; however, it is not errorfree. After installing the software and running the MythTV Backend Setup(mythtv-setup), our tests on Ubuntu 16.04, Ubuntu 17.04, and Mythbuntu foundthat the (default) password in mythtv-setup and the MySQL database did notmatch. This mis-configuration later impacted our ability to run both MythWeb andWebFrontend. This is fairly easy to fix using the MySQL command line, or a GUI(like MySQL workbench). Our long-term MythTV user recounts having to manuallyaddress this issue since at least Ubuntu 14.04. After launchingmythtv-setup the user will need to go through the capture card, set videosources, and input connection setup steps at a minimum. During the inputconnection stage, the user will also need to run a channel scan for each inputsource. Representative images of these steps are shown below:
TVTime is an open source software package toview (but not record) live TV streams from a video capture device. It provides afairly standard interface consisting of transparent dialog superimposed over thetransmitted video data. The project was last updated in 2005, but still receivesaround 33 downloads per week according to statistics on SourceForge. Given thatit has not seen active development for over a decade, we do not consider thissoftware highly competitive in the current market landscape.
Kodi (formerly XBMC) is a free and open-source media player software application developed by the XBMC Foundation, a non-profit technology consortium.[5] Kodi is available for multiple operating systems and hardware platforms, with a software 10-foot user interface for use with televisions and remote controls. It allows users to play and view most streaming media, such as videos, music, podcasts, and videos from the Internet, as well as all common digital media files from local and network storage media.[6]
Because of its open source and cross-platform nature, with its core code written in C++, modified versions of Kodi XBMC together with JeOS have been used as a software appliance suite or software framework in a variety of devices, including smart TVs, set-top boxes, digital signage, hotel television systems, network connected media players and embedded systems based on armhf platforms like Raspberry Pi. Derivative applications such as MediaPortal and Plex have been spun off from XBMC or Kodi, as well as just enough operating systems like LibreELEC.[11][12][13][14][15]
Kodi's source code is distributed as open source under the GNU General Public License (GPL-2.0-or-later), it is governed by the tax-exempt registered non-profit US organization, XBMC Foundation, and is owned and developed by a global free software community of unpaid volunteers.
Kodi has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computer platforms, including many set-top boxes, and XBMC, now Kodi, was from the start designed to be otherwise very resource-efficient, for being as powerful and versatile a framework as it is. It runs well on what (by Intel Atom standards) are relatively underpowered OpenGL 1.3 (with GLSL support), OpenGL ES 2.0 or Direct3D (DirectX) 9.0 capable systems that are IA-32/x86, x86-64, ARM (AArch32 and AArch64), RISC-V, or PowerPC G4 or later CPU based.[11]
XBMC for Xbox was never an authorized/signed Microsoft product, therefore a modification of the Xbox is required in order to run XBMC on an Xbox game-console. XBMC for Xbox can be run as an application (like any Xbox game), or as a dashboard that appears directly when the Xbox is turned on.[6][9] Since XBMC for Xbox was part of an open source software program, its development source code was stored on a publicly accessible subversion repository. Accordingly, unofficial executable builds from the subversion repository are often released by third parties on sites unaffiliated with the official XBMC project.[6][9]
The mintBox by the Linux Mint team is an OEM version of the Israeli company CompuLab's fit-PC, which comes pre-installed with Linux Mint open source operating-system and software, MATE desktop, and XBMC. Available in two fanless models, both with AMD APUs, HDMI output port, eight USB slots, two eSATA ports, Gigabit Ethernet, 802.11 b/g/n Wi-Fi, built-in Bluetooth, and an infrared media center remote control.[50]
Kodi/XBMC media center source code have over the years become a popular software to fork and to use as an application framework platform for others to base their own media player or media center software on, as if Kodi were a GUI toolkit, windowing system, or window manager. And today at least Boxee, Plex, Tofu, MediaPortal, LibreELEC, OpenELEC, OSMC, GeeXboX, Voddler, DVDFab Media Player, and Horizon TV are all separate derivative products that are all openly known to at least initially have forked the graphical user interface (GUI) and media player part of their software from XBMC's source code. Many of these third-party forks and derivative work of Kodi-XBMC are said to still assist with submitting bug fixes upstream and sometimes help getting new features backported to the original Kodi-XBMC project so that others can utilize it as well, shared from one main source.[11][15][59] However some which was initially a fork of XBMC have since fully or partially been rewritten to use closed source proprietary software.[64] For more information see the main "List of software based on XBMC" article.
Some examples on building on Kodi-XBMC are LibreELEC, OSMC, OpenELEC and GeeXboX which are free and open source embedded operating systems providing complete media center software suite that comes with a preconfigured version of Kodi/XBMC and DVR/PVR plugins. They are both designed to be extremely small and very fast booting embedded Linux-based distributions, primarily optimized to be booted from flash memory or a solid-state drive, and specifically targeted to a minimum set-top box hardware setup based on ARM SoC's or Intel x86 processor and graphics.[65][66][67][68]
Kodi is a non-profit and free software community driven open-source software project that is developed only by volunteers in their spare time without any monetary gain. XBMC Foundation and the team of developers leading the development of Kodi/XBMC, "Team-Kodi"/"Team-XBMC", encourage anyone and everyone to submit their own source code patches for new features and functions, improve existing ones, or fix bugs to the Kodi/XBMC project.
The online user manual is wiki-based and community driven, and it also works as a basic developers' guide for getting a good overview of Kodi's architecture. However, as with most non-profit software projects, to delve deeper into programming, looking at the actual source code and the Doxygen formatted "code documentation" comments inside that code is needed.[6] 2ff7e9595c
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